Website powered by

Model Builder PC game

The year-long work on the Model Builder game consisted of editing the existing models and adding some missing elements. The next stages of work were to adjust the high poly object, cutting it; creating a low poly model, unwraping UV maps and baking normal maps. Further stages of work were specific adjustments according to the leader's guidelines for export.
During that time I managed to make ~15 models. Some of them are presented in the images