Cervelo S5 roadbike frameset made in Plasticity as a first steep learning curve object. Far from my previous projects polygonally modeled but nevertheless - it's fun to use #plasticity3d and more suitable from an engineering and design perspective I guess.
After making it it was unwrapped in RizomUV and blender then textured in substance painter to bo rendered in Blender (turntable EEVEE and statis renders cycles)